Lightmare from 2015 to 2020 and Beyond

Greetings, this article is for people who might not be aware of the past few years of Lightmare and Infinity Wars, so we’re here to bring you up to speed with where we’re at now. Here’s a full timeline to break down what you may have missed and how we got here.

In May of 2015, we signed Infinity Wars to our friends at Yodo1, who would handle development & support, and we kinda disappeared through a rift to another world for a bit, to work on several new prototypes. One of those would eventually become Infinity Heroes, and the first steps in making a new game running within a new engine framework. Years later, around January of 2019, Yodo was looking to shut down the servers due to low player numbers. So, we negotiated, and in May of 2019, took over running the servers at a great cost, just to keep the last 50 or so players happy, and maintain player’s collections. 

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In the meantime, Infinity Heroes was shaping up quite nicely in the new engine. Eventually, realising that we wanted to make the most of the work being done, it morphed into the Infinity Card Engine, intending to ramp up to an Infinity Wars 2 in the future. However, the costs of supporting the original Infinity Wars, a game with next to no active players piled up, and we took the hard decision to temporarily suspend the Infinity Wars servers & focus our development efforts on Infinity Heroes and Infinity Wars 2. Please note, your collections are kept safe on ice along with the game, to be thawed out at a later date.

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In the meantime, we also had a lot of our fans saying that they wanted a remade Infinity Wars experience, and due to Infinity Heroes’ design as a more streamlined, cross-platform spectator-friendly esports title, it wasn’t scratching that itch that our most veteran players had. So, listening to that feedback we began working on Infinity Wars Classic as well. The Infinity Card Engine allows us to create three interconnected products, with great design and development cost synergies across all three games. To find out more go here: www.infinityengine.games


As we’ve been in discussions with AAA publishers, Infinity Wars 2 has been growing in its desired scope, as all parties want it to truly be the next big thing. So, before we took on the monumental task, it made sense to focus on a project that would utilise all of the engine work we’re already committed to, but not be as exponentially difficult as designing and creating content for an entirely new game with IW2. 

This brings us to today, where we are working on securing funding and experimenting with the core design of Infinity Wars 2, and our development focus is on building up the Infinity Card Engine to serve all three titles and recreating a desync free Infinity Wars gameplay experience in Infinity Wars Classic. 

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We’re also proud to announce that for the first time in Australian pop culture history, two established universes; one a comic series and the other a digital trading card game, are quite literally crossing over universes through a dimensional portal on the crowdfunding site Kickstarter. This crowdsourced “Choose Your Own Adventure” style limited comic series will be available to financially back for unique rewards, like becoming a villain in both the comic and video game on the 18th of September 2020.

https://www.infinityheroesgame.com/xctinfinity 

There so are many more things to mention, which we do so on our Dev live streams, where we host an open panel to chat about all of our projects. There’s also the Infinity Cast, the deep dive into development efforts and projects (currently on COVID hiatus) that are a fantastic source of additional information for anyone that wants to hear more. 

And of course, if you have any questions, the dev team are pretty active over on both the Infinity Wars and Heroes Discords. Join in and say hi using the links below.

Infinity Wars: https://discord.gg/NqJ7ZQf

Infinity Heroes: https://discord.gg/dTWAE8x

Looking forward to chatting with you there, and we’re excited to meet you once more on the Battlefield, Rift Runner.

~ Elphie, Jason, Reuben and the Lightmare Team.

Elphie "Agent Coyle"